Time Traveller: The Girl Who Leapt Through Time (8/10)

Posted on

This live action adaptation of The Girl Who Leapt Through Time bears little resemblance to the original anime version. The cartoon was a wild, Groundhog’s Day-like series of time twists while this one just uses time travel to establish the setting and characters of a simple, but effective love story. The sci-fi elements eventually creep back in, but by that time you don’t really care. They just serve to remind us of all the glaring plot holes. Yet the characters are fun to watch and the acting is good. And you know what, the sci-fi stuff is just there to trick us dudes into watching (and liking) a sappy chick flick.

Tales from the Borderlands on PC (10/10)

Posted on

Like previous Telltale series, this is not so much a game as it is an interactive cartoon. Yes, to a degree, player choices don’t matter, and all paths seem to lead to the same destination (as far as I can tell). However, there is far more variation and consequence than most point and click adventures offer. In hindsight, adventure puzzles, as fun as they sometimes are, only hinder storytelling and don’t help you live inside a character’s head the way the Telltale dialogue system does.

Tales from the Borderlands benefits from the wonderfully unique world created by Gearbox in Borderlands 1 & 2. It’s like Mad Max meets Firefly. In this case the focus is more on the wisecracking and swashbuckling of the latter. The characters are fun and likable, and their dialogue is genuinely funny and fresh. On top of that is the stylish, cell-shaded art direction from the original games. Also included are the off-the-wall character introductions and typographical blasts. These title sequences are a real treat and a highlight of each episode.

The story, even though it’s basically a standard heist adventure, is gripping. That’s something that is missing from the actual Borderlands games. After finishing, I got the itch to jump back into Borderlands 2 and after twenty minutes of running around and engaging in repetitive gun battles, I soon remembered why I stopped playing. For me, story is the key. Another superb outing from Telltale Games.

Disciples of the 36th Chamber (7/10)

Posted on

The third film in the 36th Chambers series changes the tone to comedy (apparently the second sequel is also a parody, but I haven’t seen that one yet). The new hero, Fang Shiyu, is supposed to be a know-it-all wit (ala Bill Murray in Stripes) but ends up just being unlikable and annoying. It’s the sort of inane comedic performance you would expect from a Disney Channel kids’ sitcom. The film makes up for it in its acrobatic kung-fu and colorful, over-the-top finale.

House of Flying Daggers (8/10)

Posted on

This movie made it to America in the wake of Crouching Tiger and has much of the same stylishness. Doesn’t quite pack the same wallop though. But it has its fair share of dramatic art direction and is awash in solid colors and exciting slow-mo fight sequences. The final fight in the snow is memorable and the story in generally is pretty chick-flickish for a Kung Fu film.

The 36th Chamber of Shaolin (8/10)

Posted on

This is a classic Kung-Fu film from the Shaw Brothers that doesn’t quite have the artistic flair that I look for in these films. It does, however, establish the blueprint for the story of the young fighter training in order to enact revenge. Most of the film is said training, each test chamber more ridiculous than the last.

The Force Awakens (9/10)

Posted on

An excellent and worthy sequel to the original series of films. It’s probably better than Return of the Jedi or at least it doesn’t have as many cringe-worthy moments. I was able to overlook some of the hammy acting from old actors and the few CGI moments of yuckiness, but, overall, a decent apology letter to fans for the prequels. Apology accepted Captain Needa.

The Wolf Among Us on PC (9/10)

Posted on

After The Walking Dead (especially season two… which I apparently forgot to review. Well, it was great.), I was pretty much sold on the Telltale choose-your-own-adventure game formula. These games are really like watching a TV show in which you’re forced to pay close attention to what’s going on and have a say in how the characters interact with eachother. So far, the stories and characters have been engaging and satisfying.

I began The Wolf Among Us without knowing anything about the comic series on which it is based. As far as I knew it was the story of a werewolf living in the big city. It’s not. The conceit here is that all the characters are from fairy tales and myths and are trying to get by along side the humans in New York. Wolf is actually The Big Bad Wolf of Little Red Riding Hood and The Three Little Pigs fame, now a film noir style PI investigating a series of murders. Sounds completely ridiculous, but somehow it all works and I loved every second of it. If I had any criticism, it’s that the choices were not nearly as gut-wrenching as they were in The Walking Dead, but, that aside, it’s an excellent interactive experience (not really a “game” per se).

The Prisoner by Various Artists - CD (10/10)

Posted on

An absolutely fantastic collection of themes and incidental music from the sixties cult T.V. show, The Prisoner. I use this music all the time as background to my various home movies and have been dinged several times for copyright violations from YouTube. Laws be damned, this music is essential. It’s a mix of mod jazz, easy listening and marching band music. Trust me it rules. This CD is actually a professionally produced bootleg.

Planet of the Apes by Jerry Goldsmith - CD (8/10)

Posted on

There are lots of echoes and percussive bursts that elevate this mostly run-of-the-mill film score. It’s the appropriate music for when you are caged like a beast or being netted by soldier apes. The CD also includes the far funkier and melodic suite from Escape from the Planet of the Apes.

Grand Theft Auto: San Andreas on PC (8/10)

Posted on

Coming off of FarCry 3, I really wasn’t sure I wanted to commit myself to another massive open-world game, but San Andreas was there in my bin of unplayed games calling to me. The GTA formula, like war, never changes: huge open world, lots of driving, violent gangster themes and general mayhem. I really wish the stories were more compelling, but they tend to get lost in the huge scope of the game. Personally, I have no nostalgia or interest in Southern California gangsta culture and music. In light of the never-ending murder in Chicago, it’s a hard sub-culture to glamorize without feeling icky. I was able to set that aside and just enjoy exploring the map and all it’s diversity.

The game technology is a slight improvement over Vice City, but it still seems empty blocky by contemporary standards. The cars still drive all floaty and weird the same way they did in GTA IV. Planes played a much bigger role and were difficult to get the hang of initially. Mouse controls don’t really work for flying but the joypad sticks for everything else so I just kept it on my lap for when I was flying. I realize I don’t have much positive to say here, but, really, I liked the game. Now that I have finished I will probably go back in an explore and be a bit more crazy for a while before moving on.