The audiobook is the way to go here. The character of Garth Marenghi (who reads the book) is hilarious no matter what he’s saying but it helps that, at least for the first part of the book, every line is a joke of some sort either parodying horror fiction or delving into the narcissisms of Garth Merenghi. It was inevitable that that pace couldn’t be retained for an entire novel but it does manage to stay reasonably hilarious through all three stories. This is about as close as we’re going to get to ever seeing another season of Garth Marenghi’s Dark Place and I’m fine with that. Another volume is going to be released this fall.
A collection of essays about anarchism from 1800s to the present. The older essays were quite tedious and repetitive. In the end, some of my key disagreements with anarchism still remained. What do we do with criminals if you need to consent to be incarcerated? How do children fit in this world? Anarchism is a good directional goal, but I doubt it would work at scale.
Along with Barefoot Aivnesi this is backstory for the Tower and Tree fantasy novels. I’m not quite invested enough in the world to really care about the happenings in this book. Not bad, but I’d rather read about Dav’ik and the characters in the main series.
This massive coffee table book seems like it would be a lot cooler than it is. Despite its size, it’s mostly fluff and not a deep investigation into occult artists. The bulk of it amounts to finding an old-timey painting that has a monster or witch in it, including a photo of the work, and then describing the work in the text. The book best serves as a starting point in finding artists who occasionally created fantastic imagery. The one point in which the author tries to push some scientific skepticism into the occult happenings, he gets his facts all wrong by describing how the phases of the moon are the result of the Earths shadow being cast on the moon!
This is a one joke movie about a man who creates a robot. The joke is that the robot is obviously a guy in a cheap costume comprised of a cardboard box, oversized clothes, and a wig stand. For some unknown reason it starts off as a faux documentary but that stylistic choice is quickly dropped once the story takes hold. It uses well-worn tropes of children becoming adults but everything hinges on that one joke being funny. I was entertained in the same way I might enjoy a competent kids movie and I did laugh a couple of times, but whatever.
Public sector unions stink and cause all sorts of problems. This book points out just about every reason why this is the case. They break state and local budgets, hinder innovation in education and public service, and inevitably shape public policy in the self-interest of their members and not the voting public at large. The book’s final argument is that they represent an unelected, private body who has been given the reins of governance. This was not exactly the most entertaining read but its arguments are concise and to-the-point.
In this point and click puzzle adventure you control Emily on her quest to find her missing cats. Apparently this is based on a comic or something. It has a gothy, surreal, Edward Gorey feel to it. The most noteworthy thing about the game is this stark black, white, and red art style.
The puzzles are mostly very basic. There are maybe 4 or 5 hard number puzzles and a few unfair ones that require you to draw an exact mark on the screen to select the correct answer. Point and click inventory management doesn’t really play a part here. The closest it comes to that are the times when you have to select the correct of four cats to get past a barrier.
Thankfully the game is short and doesn’t wear out its welcome. An ideal sort of game for a portable system like the DS.
Well, it’s no Crime and Punishment. The plot revolves mostly around relationships and character interactions within the rules of Russian high society. Not exactly my cup of borscht, I found it to be way too long without anything interesting really happening except for the occasional side story here and there. I know there are deeper meanings to all the happenings, but it never really hooked me. Did I mention it was looooong?
Ernesto Gastaldi is much better known as a screenwriter rather than a director. He’s responsible for some of the most tightly scripted gialli in that the plots may be ridiculous, but at least they are logically consistent. There is no random, mid-movie clue discovery that changes everything (such as the library book chanced upon in Deep Red or the hero suddenly remembering a detail of a killing). Gastaldi makes a point to call out Argento for this nonsense in many of his interviews and commentaries. As such, everything in Libido is there for a reason. There are four characters, all of whom have a steak in possibly inheriting the fortune of an S&M killer’s estate. It’s not the most intriguing mystery but it does keep you guessing as to who is gaslighting who and, as all involved are equally despicable, ends the only way it possibly could.