Resident Evil 5
“Leathermen don’t get nervous… leathermen don’t get nervous” The immortal words of Glenn the Leatherman from Village People movie, Can’t Stop the Music. Resident Evil 5 puts that wisdom to the test as you face a giant throbbing, oozing worm beasts with only your pistol, some potted plants and Beyonce to help you.
Resident Evil 5 follows the formula that was established in RE4. It is similar almost to the point where it feels like the exact same game. That’s hardly a complaint, RE4 was one of the best games on the Wii and my opinion of it only improves every time I go back to it. I played this on the PC so (especially compared to the Wii) the graphics are spectacular. Also, the mouse aiming controls feel a bit more natural to me. There is still some clunkiness to the character movement controls, but I found them to be better than Dead Space (which was essentially Resident Evil in space… with kicking).
The story gave just enough narrative to keep me wanting to progress through the game. Like most video games, this ain’t no Hamlet but it suffices. The only thing that I really disliked about the game was the reliance on quicktime events during cut-scenes. That stupid mechanic needs to die. Other than that, one of the best PC games I have played in quite a while.