The Talos Principle is a solid puzzle game in which you manipulate objects around rooms to connect light beams, stack object, etc. in order to get to a prize. The more prizes you collect, to more puzzle zones are available. All the while there are tons of terminals with messages to read that try to world build and pose philosophical ponderings about consciousness. In the end, I really couldn’t care less about the “story” and I eventually just gave up about halfway through the game. The puzzles started to get too tedious and a wall of text was not a good enough reward for success.