Wasteland 3
The Wasteland 2 sequel sorta came out of nowhere for me. The previous game was one of the first big Kickstarter success stories and the finished product was everything I could have imagined. I found it weird that Inxile eschewed Kickstarter and went to another platform for crowd founding. As a result, I had no idea this game was being developed.
When I finally heard about the game, I made it a point to be a release day buyer. This is something I rarely do. I generally avoid buying games for more than twenty bucks, but in this instance I really wanted to show my support. The game was a bit buggy on release. No showstoppers, but a little rough on the edges. As of this writing, there are still problems with the camera and interface, but nothing so bad as to make the game unplayable.
The game itself is a pretty good improvement over Wasteland 2 in terms of interface and graphics. As I mentioned above, the camera is wonky, but there have been many visual upgrades. I especially liked the face-to-face dialogues (alá Fallout 1 & 2):
They really provide some emotion and power to the events that are unfolding. You don’t get that sort of engagement when you are listening to voice over that is supposedly coming out of tiny characters who are fighting for screen-space with the subtitled dialogue. But these close-up scenes are not used as much as I would have wanted.
Throughout the game you are faced with many tough choices. In my humble opinion too many of these were of the lesser of two evils variety. Tough choices can also be between to great alternatives and I would have like to have seen more of those. Not everything has to be, “Do you want the turd sandwich or the turd soup?”
As in the previous game, the turn-based combat is as great as ever. It’s nice to have a role playing game that has some modern context to the mechanics and items you wield. I’ve played 4 or 5 Infinity Engine D&D games and I still have no idea WTF the Color Spray spell does or what THAC0 means. I do, however, instantly know what a flamethrower does, and I actually felt like I was getting more powerful and better at combat as I progressed.
Some stronger writing and the cleaning up of some rough edges would have helped, but all-in-all Wasteland 3 was a worthy sequel and well-worth the 50+ hours I put in to it.