F.E.A.R. 2: Project Origin
The first F.E.A.R. game did a really good job of building up the tension to provide creepy scares and atmosphere. This one is just an in-your-face string of loud, quick cuts of Alma that fire off with such regularity that they just become part of the background noise of the game. This background noise also includes the multitude of text info items you pick up and never need to read. So, as far as a horror story goes, this wasn’t so great. I didn’t really know or care about what was going on.
The main attraction here is the first-person shooting with your enhanced bullet-time super power. This is fun for the most part, but it gets quite repetitive as you traverse in a straight line from one generic military compound to the next. There are a couple moments of variety in the middle of the game in which you control a mech and can just mow down everything. But other than that, this is a straight up hallway shooter and I could take it or leave it.