The Hero of Ages picks up a year or so after the events of The Well of Ascension. This final volume of the Mistborn series is very similar to its predecessor in that much of the book deals with a city under siege (only seen from the other side). Also, like the previous books, chapters begin with a bit of text from an unnamed document. However, in this case, the blurbs refer directly to the event you are reading about in a way that sort of deflated my anticipation of the series' climax.
If you weren't born before 1980 you may not remember this, but there was a time, early on in the CD era, when an album's mere existence on CD was novel thing. During this early period I bought quite a few CDs just because they were there. I remembered Planet P's video for "Why Me?"—the one where an astronaut's head explodes into a shower of confetti—and vaguely recollected liking the song. I decided to give this CD a try. What a piece of crap. I'm guessing that Mr.
This is a late sixties Japanese monster movie but it stars mostly Western actors. The rubber-suit monsters, space ships and other effects are cheesy, ridiculous and are probably the main reason a bad movie affecionatto would watch this. However, the acting seems sincere and there is actually a decent attempt at story and character development. The title song is a great little blast of prog-rock psychedelica that is completely out of place with the film.
This is a relatively quick illustration I just did for document on design usabilty testing. I thought it turned out pretty well. I am probably breaking some sort of nondisclosure agreement by posting this, so don't talk about Fight Club, okay?
This is one of the first games I bought for my new iPad tablet. Puzzle Agent is essentially a clone of Professor Layton from the Nintendo DS.
I have written about The Ocarina of Time on this Web site before. That game is considered one of the best games ever, and I don't dispute that assertion. Twilight Princess is nearly as good. In fact, it is practically the same game... or at least that's what it feels like. Now, lack of originality isn't necessarily a bad thing in this case. Nintendo has been able to play with the zany Zelda mechanics in their DS versions of the series, and quite frankly, they don't work quite as well as the tried and true format laid out back on the N64.
Well it's the first day of the New Year. This day means different things to different people. For my wife it means washing off the post-New-Year's-Eve-bash Sharpie moustache that she woke up with this morning. For me it means it's time to assess what I thought was the best of the media I consumed this past year.
Book two in the Mistborn series continues this the storyline directly after the climactic events of the first novel. This one is on par with that story. It may lack the more instinctually satisfying "kill the main bad guy" over-arching plot, but the characters continue to grow and the writing may even be a bit better here. The Mistborn are like Jedi, but Sanderson does a great job laying out the ground rules for how their powers work.
Racing the Beam is a fairly accessible look at the technology behind the Atari 2600 video game console. Apparently the 2600 was an incredibly very difficult system for which to write programs. Basically, it was designed to handle Pong and Combat style games. The fact that games as complicated and awesome as Pitfall! and Yar's Revenge were developed on a system that supported a background, 2 sprites, 2 missiles and a "ball" gives you new appreciation for the games on the system. Okay, E.T.