A Plague Tale: Innocence
This game has wonderful visuals and music and a pretty good story that takes its time to introduce you to the characters. Unfortunately it’s only just a shade more interactive than a walking simulator. It has the look and feel of a stealth game but everything is to planned out and linear it feels like you are just going through the motions to get to the next cut scene. Really it’s just a puzzle game where you need to find the correct order in which to use your tools to get past a locked area.
The novel game-play element is the swarms of rats that move like a procedural liquid. They look cool and play an important role in the story, but you are basically turning on and off lights to clear paths through the swarm or direct them at guards. Only in the last two or three levels does it feel like an actual video game with some player agency. The story is good enough to give this a weak recommend.
