The only thing this game has going for it is its art direction. There’s some wonderful hand-drawn characters and evocative music. However, like a Doublefine game, this one is all style and no substance. The highlight is supposed to be the various boss battles in which you spend a ton of time chopping at these giant character’s heels. Every swing of your axe removes about 1% of the enemy’s health. It’s just an exercise in tedium. The controls are sluggish and un-responsive . It’s like fighting in a bowl of molasses.
Between these boss battles you have to wander through several immense and mostly empty levels looking for the keys to the bosses. These levels are pointless and super-boring. Free might be a bit too much to have paid for this game.