Okay, first things first. Machinarium is a beautiful game with excellent art direction, sound and music. However, something about this point-and-click adventure just didn't... er... click for me. It could be the fact that the game erased my save files halfway through my first attempt. I didn't pick it up again for at least a month after that. But I think this is just a little too puzzley for my tastes. At times I really didn't have any motivation other than there was a guy who had an object that would obviously be useful somewhere. I can tolerate that in a Professor Layton game where there are funny characters and back story to reveal, but here it felt like tedium. Still, I'll give it higher marks than I should for trying and being pretty. Oh, and the inability to use right click to drop objects annoyed me to no end.