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	<title>Gameboy Advance &#8211; Pages of Fun</title>
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		<title>Metroid Fusion</title>
		<link>https://robertgomez.org/fun-stuff/games/metroid-fusion/</link>
		
		<dc:creator><![CDATA[Robert Gomez]]></dc:creator>
		<pubDate>Sun, 16 Nov 2025 19:56:40 +0000</pubDate>
				<guid isPermaLink="false">https://robertgomez.org/?post_type=game_review&#038;p=6554</guid>

					<description><![CDATA[Also billed as Metroid 4, this is the follow-up to the much lauded SNES Metroid entry. I don&#8217;t think it&#8217;s quite as good as that one but it&#8217;s very similar in feeling. There are way more hidden secrets than I expected so a 100% completion is out of the question for me. The game was [&#8230;]]]></description>
										<content:encoded><![CDATA[<img width="960" height="636" src="https://robertgomez.org/wp-content/uploads/2025/11/Metroid-Fusion.jpg" class="attachment-large size-large wp-post-image" alt="Metroid Fusion" style="display: block; margin: 0 0 14px 0;" decoding="async" fetchpriority="high" srcset="https://robertgomez.org/wp-content/uploads/2025/11/Metroid-Fusion.jpg 960w, https://robertgomez.org/wp-content/uploads/2025/11/Metroid-Fusion-300x199.jpg 300w, https://robertgomez.org/wp-content/uploads/2025/11/Metroid-Fusion-768x509.jpg 768w, https://robertgomez.org/wp-content/uploads/2025/11/Metroid-Fusion-800x530.jpg 800w" sizes="(max-width: 960px) 100vw, 960px" /><div><strong>My Rating: 8/10</strong></div>
<p class="wp-block-paragraph">Also billed as <em>Metroid 4</em>, this is the follow-up to the much lauded <a href="https://robertgomez.org/fun-stuff/games/super-metroid/" data-type="game_review" data-id="2934">SNES <em>Metroid</em></a> entry. I don&#8217;t think it&#8217;s quite as good as that one but it&#8217;s very similar in feeling. There are way more hidden secrets than I expected so a 100% completion is out of the question for me. The game was pretty easy going until I hit some of the later boss battles. After you defeat a boss, it morphs into a blob that keeps attacking you until you shoot 4 or 5 missiles into it. It&#8217;s so frustrating. Otherwise, it&#8217;s exactly what you expect from a 2-D <em>Metroid</em> game and you already know if you&#8217;ll like it.</p>
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		<title>The Legend of Zelda: The Minish Cap</title>
		<link>https://robertgomez.org/fun-stuff/games/the-legend-of-zelda-the-minish-cap/</link>
		
		<dc:creator><![CDATA[Robert Gomez]]></dc:creator>
		<pubDate>Sun, 02 Nov 2025 14:08:53 +0000</pubDate>
				<guid isPermaLink="false">https://robertgomez.org/?post_type=game_review&#038;p=6535</guid>

					<description><![CDATA[This is probably the most underrated entry in the Zelda series. While most folks would rank A Link to the Past higher, I think it&#8217;s the best of the 2-D games. The mere fact that you can move diagonally is enough for me. In addition you have all the usual tropes of a Zelda game: [&#8230;]]]></description>
										<content:encoded><![CDATA[<img width="960" height="640" src="https://robertgomez.org/wp-content/uploads/2025/11/The-Legend-of-Zelda-The-Minish-Cap.jpg" class="attachment-large size-large wp-post-image" alt="" style="display: block; margin: 0 0 14px 0;" decoding="async" srcset="https://robertgomez.org/wp-content/uploads/2025/11/The-Legend-of-Zelda-The-Minish-Cap.jpg 960w, https://robertgomez.org/wp-content/uploads/2025/11/The-Legend-of-Zelda-The-Minish-Cap-300x200.jpg 300w, https://robertgomez.org/wp-content/uploads/2025/11/The-Legend-of-Zelda-The-Minish-Cap-768x512.jpg 768w, https://robertgomez.org/wp-content/uploads/2025/11/The-Legend-of-Zelda-The-Minish-Cap-800x533.jpg 800w" sizes="(max-width: 960px) 100vw, 960px" /><div><strong>My Rating: 9/10</strong></div>
<p class="wp-block-paragraph">This is probably the most underrated entry in the Zelda series. While most folks would rank <em>A Link to the Past</em> higher, I think it&#8217;s the best of the 2-D games. The mere fact that you can move diagonally is enough for me. In addition you have all the usual tropes of a Zelda game: you must save the princess from the evil wizard, a cutesy sidekick that guides you on your quest, lots of puzzle-based gameplay, and each dungeon gives you a new ability.</p>



<p class="wp-block-paragraph">The main hook here is the ability to shrink down and explore the world from a bug&#8217;s eye view. In the end, this feature is not used to its full potential. It becomes just another limited-use dungeon solving ability rather than a way to explore the same environments in from another viewpoint. Nevertheless, the way in which you are depicted as a dot with a word bubble icon is very clever.</p>



<p class="wp-block-paragraph">It may not be the most groundbreaking game in the series, but it is one of my favorites.</p>
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		<title>Castlevania: Circle of the Moon</title>
		<link>https://robertgomez.org/fun-stuff/games/castlevania-circle-of-the-moon/</link>
		
		<dc:creator><![CDATA[Robert Gomez]]></dc:creator>
		<pubDate>Fri, 05 Aug 2022 02:02:32 +0000</pubDate>
				<guid isPermaLink="false">https://robertgomez.org/?post_type=game_review&#038;p=5144</guid>

					<description><![CDATA[This is the first Castlevania sequel I have ever completed. I&#8217;ve played the first five minutes of Symphony of the Night half-a-dozen times. For whatever reason it never really grabbed me. Today there are about twenty games in the franchise and they all seem to be about the same: Run around a big castle with [&#8230;]]]></description>
										<content:encoded><![CDATA[<img width="900" height="600" src="https://robertgomez.org/wp-content/uploads/2022/08/Castlevania_Circle-of-the-Moon-02.jpg" class="attachment-large size-large wp-post-image" alt="" style="display: block; margin: 0 0 14px 0;" decoding="async" srcset="https://robertgomez.org/wp-content/uploads/2022/08/Castlevania_Circle-of-the-Moon-02.jpg 900w, https://robertgomez.org/wp-content/uploads/2022/08/Castlevania_Circle-of-the-Moon-02-300x200.jpg 300w, https://robertgomez.org/wp-content/uploads/2022/08/Castlevania_Circle-of-the-Moon-02-768x512.jpg 768w, https://robertgomez.org/wp-content/uploads/2022/08/Castlevania_Circle-of-the-Moon-02-800x533.jpg 800w" sizes="(max-width: 900px) 100vw, 900px" /><div><strong>My Rating: 7/10</strong></div>
<p class="wp-block-paragraph">This is the first <em>Castlevania</em> sequel I have ever completed. I&#8217;ve played the first five minutes of <em>Symphony of the Night</em> half-a-dozen times. For whatever reason it never really grabbed me. Today there are about twenty games in the franchise and they all seem to be about the same: Run around a big castle with a whip, kill enemies that endlessly respawn, and defeat bosses to gain new skills which open up other sections of the castle.</p>



<p class="wp-block-paragraph">I have to say I still find the whip attack and the platforming to be clunky but I managed to stay somewhat engaged in the exploration aspects of the game. This one has a big <em>collect-em-all</em> mechanic where various randomly dropped tarot cards give your character magic abilities. I only managed to find about a third of the cards as they are mostly random drops. This must drive completists mad.</p>



<p class="wp-block-paragraph">The post-boss power-ups are also kinda boring. Sure they let you get through barriers and locked areas, but, with the exception of a high jump, they never made your character feel more powerful the way similar items would in <em>Metroid</em> or <em><a href="https://robertgomez.org/fun-stuff/games/guacamelee/" data-type="game_review" data-id="2863">Guacamelee!</a></em></p>



<p class="wp-block-paragraph">I did manage still to have some fun with <em>Circle of the Moon</em>. My goal is to eventually play one of the NDS games which seemed to have mush smoother controls and slicker graphics. This was an adequate introduction to the <em>Vania</em> side of the Metroidvania genre.</p>
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