There was some sort of nuclear apocalypse and the citizens of Moscow were forced to live in the city's subway tunnels. Of course the world is now filled with irradiated monsters. Yet, the humans are still fighting wars with other humans in the tunnels because sci-fi writers can't comprehend that people might actually co-operate in dire circumstances. For some reason you are tasked with saving your station from impending doom and thus begins you journey down the rails to find help. Your job will be difficult, not because of tough choices and insurmountable odds, rather because everything is brown and hard to see in the dark. Oh, and you need to keep changing you gas mask filters every three minutes.
This is the sequel to Lara Croft and the Guardian of Light. Like its predecessor, this is an isometric puzzle platform game combined with a twin-stick shooter. It's fast and fun and pretty casual feeling. I don't remember if this was a part of the first game, but they are really pushing the multi-player game-play and I have no idea how that would work. This seems perfectly fine as a single-player experience.
This wood engraving is based off of the drawing I created for the Kickstarter game Nox Archaist. It was engraved in to an old block of end-grain maple. The process started by transferring the ink drawing to the block using acetone and a laser printout. This seemed to work remarkably well. It held up despite my ink wash on top of it and my hands rubbing against it during cutting.
This is what the block looked like when I first inked it up:
This is the "true story" of Bruce Lee's teacher, Ip Man. The WWII setting gives it some gravitas as characters live under the rule of the invading Japanese army. Stripped of the setting it is a standard kung-fu movie about fighters wanting to be the master. The choreography is very well done but you never feel like Ip Man is ever in any real danger.
More 80s horror catch-up for me. I wasn't sure if this movie was so well known merely for it's clever acronym title or if was legitimately good. I wouldn't call it a classic but it does do several things right. First, the script does a great job in weaving together the various characters' plot lines together.
I could have sworn I had played this game before, but I wasn't completely sure. I get this one confused with Tomb Raider: Anniversary. All I knew is that I didn't own it and, if I had played it, it was probably on Gametap as a freebie. Well, this weekend it went on Steam sale for 97¢ so I grabbed it knowing that if I managed to have an hour of fun with it, it would have been worth the price.
Yup, I've played it before. I definitely remember the first level. Things get cloudy after that. These games aren't quite known for their strong, memorable narratives. The game would seem completely new to me then I'd hit a particularly tricky level and memories would flood back. Most of the reason I write these redundant reviews is to help me remember what I've seen or played.
A piece of 80s shlock that's much better than it should be mostly due to the excellent cast and characters. The plot involves a small time crook, grizzly murders, ancient Aztec sacrifice and the return of Quetzalcoatl. Interspersed every ten minutes or so are hilarious scenes of random New Yorkers being attacked from the sky by a mostly unseen monster. Q emerges in her full stop-motion glory at the climax and by then you are totally cool with how corny it looks.
This print has nothing to do with the movie of the same name. This started as a sketch of a large man with a lobster bib and it morphed into this. I wanted to try engraving in maple again after years of using resingrave. I'm hear to say end-grain maple stinks. The lines are rough and it prints very unevenly. But never mind that. Buy this print!
Part two of the Tomb Raider reboot doesn't offer anything really new in terms of game play but that's okay. The core of the series is 3-D platforming mechanics and it does that very well. This is especially evident in the nine or so "challenge tombs" scattered throughout the world.