Witcher 2 takes what was a sprawling and somewhat unfocused RPG and refines almost everything to create an excellent role playing experience. They have kept many of the best elements from the first game such as its action oriented combat, limited gear choices, and adult tone. On top of that they added a much refined leveling-up system, better crafting/potion creation, and loads of interface tweaks.
Video Game Reviews
Here's where I keep track of video games I have played. I rate the games on a scale of 1 to 10 with 10 being "highly recommended" and 1 being "forget this game and go read a book or something."
Watch Dogs 2 is pretty much a straight up Grand Theft Auto clone. But instead of playing an immoral mobster who kills and destroys to achieve his goals, you play a righteous hacker who kills and destroys to achieve his goals. I think the game is going for a light-hearted tone, but all the indiscriminate murdering kinda gets in the way of that. Mowing down waves of security guards doesn't strike me as a appropriate response to an Internet company knowing your search history.
I'm a sucker for these top-down shooter games. This is the type of game I imagined playing back when the cutting edge AAA title was Berzerk for the 2600. I have yet to find one that actually rises to my expectations. Shadowgrounds is okay, but there is a clunkiness to the whole package that keeps it from being a great game.
This three episode tangent does not appear to be connected with the other Walking Dead games. Maybe some of the characters will make their way into season three, but for the most part this is about Michonne coming to grips with the loss of her daughters while helping a family survive from the usual assortment of humanity free bad guys. I enjoyed the game, but Telltale needs to push their formula a little more and add a bit more consequence to your actions.
This has been my least favorite of the Telltale Choose Your Own Adventure style adventures. I think my main problem with it was the multiple character story lines. Jumping from character to character may be in the spirit of the books, but I felt like it diminished the feeling that I was actually a part of the world. Also, as a fan of the books and show, it was a little strange to be playing out this non-canonical story. It was like playing a Transformers game as a Go-Bot.
The Sniper franchise is all about stealth, planning and quick moments of anatomically correct violence. The previous game in the series was good, but it didn't quite click with me the way three has. If my memory can be trusted, I feel like the biggest difference here is that there is now a much more open level design. The sneaking around feels like you are in control rather than being guided on rails. As before, the x-ray vision kill shots are an unnecessary but effective gimmick. There is a story about some sort of super weapon but, whatever. It's completely forgettable. The game's mechanics are real highlight here, and I now am excited to play IV when it comes out (just no more desert levels please... this ain't Serious Sam).
This is a classic FPS from the same people who brought us Duke Nukem 3D. In this outing, the politically incorrect humor is based around the protagonist's ridiculous Asian accent and culturally insensitive one-liners. It can be quite cringe-worthy at times, but inevitably it's harmless. Especially when compared to the over-the-top gore and violence. Ah, the 90's. If you can find your safe space, what remains is an exciting game that sticks to the usual run and gun formula of this era. There are a lot of crazy weapons, tough enemies and unique level designs (for the time). Modern gamers may scoff at the lack of narrative and primitive presentation, but I thought it was fast, offensive, silly fun.
I'm still waiting for that Wonder Twins game, but in the meantime this will do. After Arkham City this does seem less grand, but it still is more-or-less the same fantastic game. The fluid fighting system is just as good as I remembered it was in the sequel. Even the mindless Riddler trinket hunting works here. There is a wandering story about The Joker and super-henchmen that doesn't really amount to much. But who really cares. When the game mechanics work this well, I'm fine with a second rate plot.
I enjoyed the original Call of Juarez and its spin-off, Gunslinger, but this one didn't really grab me. It tries to mix things up by letting you play each level as one of two characters, Ray or Thomas. But, in the end, it's still just a very standard shooter with bland environments and no real weapon variety. I guess learning Ray's backstory (this is a prequel) was interesting and there was a real attempt to craft some genuine character development. Otherwise, it was just so-so to me.
Okay, here's another Borderlands sequel. Actually, this is more of a large expansion pack to Borderlands 2—using the same engine and most of the same mechanics. The only new additions are the low-gravity environments and oxygen management. Admittedly, the ability to jump hundreds of feet into the air is pretty fun and opens up many of the levels, but, in the end, it's still the same old game: run towards the map marker and shoot anything that gets in your way.