Video Game Reviews

Here's where I keep track of video games I have played. I rate the games on a scale of 1 to 10 with 10 being "highly recommended" and 1 being "forget this game and go read a book or something."

Layers of Fear on PC (4/10)

Layers of Dolls

Another walking simulator but this time with a horror theme. The whole point of this "game" is to make your way through an old haunted house and get hit with a jump scare every four minutes. At first this is very thrilling. After the fiftieth time, not so much. Technically there are about three puzzles in the game. Mostly you encounter a lock, look around the room, get hit with a jump scare, and then see the combination in the aftermath. On top of this, the story is lame and required too much effort searching around for notes and clues for me to care. Glad I didn't have to pay for this one.

Submitted by Robert Gomez on Sun, 06/30/2019 - 09:45

The Witness on PC (9/10)

The Witness

The Witness is from the same developer who created the superb Braid. It feels like a cross between that game and Myst. Once again the game play centers around puzzle solving, but instead of time manipulation, you are solving mazes. I know what your thinking, "Mazes? Are you kidding me. Ever since the 'Twisty maze of passages, all alike' mazes have been the bane of every video gamer's existence." At first I thought the same thing. The first dozen puzzles are so easy that I assumed this was just going to be another boring walking simulator with challenges thrown in just to extend the experience…

Submitted by Robert Gomez on Sun, 06/23/2019 - 15:07

A Story About My Uncle on PC (7/10)

They was shootin' lazers!!!!

A Story About My Uncle is a game based entirely around a single game mechanic, a grappling beam. Players shoot a beam at a distant surface, they are pulled towards the target, and then they must use inertia and timing to fling themselves towards their goal. That's about it. We've seen this before in just about every Zelda game, so this is nowhere near as revolutionary as the one-mechanic behind the extraordinary Portal.  Still, when it clicks, swinging across a map and carefully timing your shots can be thrilling.

The game has a kid-friendly feel in its bedtime story tone and non-violent…

Submitted by Robert Gomez on Sat, 06/15/2019 - 11:19

Eye of the Beholder II: The Legend of Darkmoon on MS-DOS (8/10)

EOB2 Elephant-looking thing

Time to break out that pad of graph paper again and start charting the depths of nerd-dom. Eye of the Beholder II is not a drastic departure from the click-frenzy gameplay of the first game. It does do a much better job at injecting story elements into the experience via wonderfully rendered cut scenes:

Help a brother out!

There was a point fairly early in the game where I was being attacked by endless hordes of skeleton warriors. I almost gave up, until I realized that resting the party was causing them to keep respawning. Once past that bottleneck, the game progressed at a nice pace.

The whole idea of…

Submitted by Robert Gomez on Sun, 06/02/2019 - 22:53

Cursed Mountain on Nintendo Wii (7/10)

Cursed Mountain Limited EditionThis "limited edition" version was one of the first games I bought for the Wii. It's been sitting on my stack of unplayed games since June of 2011. At the time, I didn't know anything about it beside the fact that it was really cheap (Amazon order history says it was $8.99!). It comes in a tin case (like Metroid Trilogy) and includes with a DVD and CD soundtrack. Turns out, I shouldn't have put it off for so long and it's actually a decent game.

Okay, it's decent by Wii standards. That means the usual control annoyances, bland graphics and simple story-lines. What it has going for it is a…

Submitted by Robert Gomez on Fri, 04/26/2019 - 17:06

Wolfenstein 3D on MS-DOS (6/10)

Wolfenstein 3D

As with most of the great shareware titles of the 90s, I played the free episode of Wolfenstein 3D a gazillion times but never bothered to buy the complete package. Once again with thanks to GOG.com I have been able to finally complete in its entirety. This is the progenitor of first-person shooters and the basic game mechanics are still pretty solid. Its main problem is that of repetitiveness. There are only four kinds of enemies to fight. That isn't including the bosses at the end of every episode which all have a unique sprite and some even have an elaborate death sequence:

Wolfenstein Death Cam

But even those…

Submitted by Robert Gomez on Thu, 04/11/2019 - 13:35

Beneath a Steel Sky on MS-DOS (5/10)

Beneath a Steel Sky

I think this is considered by many to be one of the best point and click adventure games of the early nineties. I can see why people remember it fondly. The cyberpunk setting is unique (if you don't count Neuromancer or just about every CD-ROM title from the same era), the production is impressive, and the game is massive for a point and click. At the time of this writing it is still offered as a free game on GOG.com. Unfortunately, I felt it to be a bit too oblique and meandering. I found the puzzles frustrating and I eventually gave up, finishing the game with a walk-through. Even with…

Submitted by Robert Gomez on Sat, 04/06/2019 - 09:30

Serious Sam 2 on PC (6/10)

Serious Sam 2

The original Serious Sam became an unexpected hit when it received the approval of Old Man Murray. While other games were trying to be dark and mature, Serious Sam reveled in pure, goofy run-and-gun action. It was like Duke Nukem if it was made by a backwoods folk artist. This sequel is somewhat of a technological upgrade, but the art design still looks like the work of someone just learning how to use 3-D Studio Max, and that is the game's charm. The enemies range from run-of-the-mill space marines to exploding clowns to giant cigar smoking mechanical T-rexes.

It takes a while for the…

Submitted by Robert Gomez on Thu, 03/14/2019 - 15:20

The Legend of Zelda: Skyward Sword on Nintendo Wii (8/10)

Skyward Sword Box Art

Well, this is a Zelda game. The formula has remained unchanged ever since The Ocarina of Time. The princess has been abducted and you must work your way through the various dungeons one-by-one, collecting a new power in every dungeon. Each game in the series introduces a new game-play element. In the case of Skyward Sword that is its (supposedly) precise motion controls.

Skyward Sword requires the use of the Wii MotionPlus controller. While it's definitely an improvement over other games that have tried to use the standard WiiMote as a sword, you still end up just flailing your arms…

Submitted by Robert Gomez on Sun, 03/10/2019 - 14:19

Shadow Warrior 2 on PC (8/10)

Shadow Warrior 2

Shadow Warrior 2 is a fast and wild shooter that continues in much the same vein as the first reboot game (which I never got around to reviewing here). The game is irreverent and revels in its 90s roots but does its best to avoid the politically incorrect Asian stereotypes of the original game. There is a really visceral quality to the combat, especially when focusing on swordplay and melee attacks. You are constantly surrounded and relying on spastic special attacks and super powers to thin the onslaught.

The story is nothing special, but the one-liners and goofy tone keep it interesting…

Submitted by Robert Gomez on Tue, 01/01/2019 - 18:22