The biggest puzzle in this modestly sized point-and-click adventure is figuring out how to get it to even run. I bought it for 99¢ in a Steam sale a year or two ago and when I finally got around to playing it, I discovered that it would crash immediately after launching. Well, let me spoil this first puzzle for you: the game won’t run if you have Citrix Receiver installed on your computer (same for any game based on the Unity Engine). There is a fix that involves reinstalling Citrix with some command line flags. Goggle it.
Anyhow, once the game is up and running you will see its flat, vector art style with simple animations and colorful palette. This is mostly a story driven adventure in which I found the puzzles not to be very challenging. Basically, if you find an object, you know it is going to be used to unlock some other object. The only place where things get a little tricky is when time travel comes in to play. A handful of puzzles involve setting up things in the past and finding your results in the future. These are rare. Mostly time travel is only a means of navigating to hidden exits.
That said, for the money, it provides enough story and things to explore to keep it interesting and doesn’t overstay its welcome. I say that a lot, don’t I?