Robert Wm. Gomez's

Haunted House Text Adventure

Type 'HELP' for a list of verbs. Download Print Char 21 Apple II Font.

Back in the late 80s, I learned much about computer programming from this book: Write Your Own Adventure Programs For Your Microcomputer. This is the same book that I used as a guide when creating Malfunction for my Apple IIgs back in 1988.

The book takes you step-by-step through the process of creating a simple text adventure game using Applesoft Basic. The final product is an adventure called "Haunted House." It's about as crude and bare bones as a work of interactive fiction can be, but it does what it needs to: there are objects, rooms and key puzzles.

Well, in a recent flurry of Apple retro computing I got side tracked into porting this game into JavaScript. The result is above (requires JavaScript, duh - View the actual page if you are viewing this in an RSS feed reader). It's a fully working port of the original, with all its flaws and quirks. The only additions I made were to make the EXITS display more cleanly and added the verb "drop" to the vocabulary. Click to the right (or below in some browsers) of the "What do you want to do now" text and start your adventure!