Dear Esther is a noble little experiment that pushes the notion of video games as art. The problem is, it isn't much of a game. You walk around a beautifully rendered desolate island in first-person view. As you move along you are fed bits and pieces of a narrative involving a car accident and a woman named Esther. The story slowly comes together as you approach your goal but remains vague and feels unfinished even near at the very end.
My primary gaming device these days. Technically any computer can be called a "PC" but this category is specifically for Windows/MS-DOS based games.
Sword & Sworcery is a bit more art than video game. In fact, the game itself is more of a container for the synth-heavy soundtrack and pixel art animation. The art style is a cross between the blocky designs of early Sierra 3-D adventure games and the limited color palette and vistas of Another World. A lot of reviews describe the sound track as being "prog rock." It's not. It has much more in common with a mid-eighties Golan-Globus action movie score (Rob Walsh's Revenge of the Ninja OST comes to mind) than Yes.
I liked the original Dead Space well enough. The sequel is just more of the same endless dark hallways, jump scares, limb shooting and occasional weightless environment. This makes for some mindless fun, but, like the first game I was just yearning for a little variety.
I have just been plowing through the sequels of nineties FPS's lately. This time it was back to Castle Wolfenstein for me... although, technically, I am not sure if that castle in the distance is actually the Castle Wolfenstein, you know the one I escaped from (with the plans) back in 1981.
The original Duke Nukem 3D was perhaps the best of the first wave of FPS games. I also really liked Rise of the Triad and, of course, Doom but Duke was filled with tasteless humor, pop-culture references and a richly interactive world. For some reason Duke Nukem Forever has only a 53 Meta Critic rating and I can't for the life of me see why. Sure its was released about 8 years too late and it doesn't really bring anything new to the genre, but everything that was great about the original game is still here.
This is the game that forced me to update my video card last year. I remember playing the first Far Cry and thinking that that was about as close to reality as games could ever get. The sequel leaps and bounds ahead of the original in the looks department. Unfortunately, the game-play does not match the quality level of the visuals.
Pushing balls around has never been more fun!
I have had this game sitting on my video game to-do list for a long, long time. This is regarded as one of the best cRPG games ever. It is perhaps deserving of that praise simply for sheer imensity of its scale and attention to detail. Unfortunately, like other older RPGs, the game makes no concessions towards more casual players.
Having been burnt twice by buying the technically challenged Wii versions on Season 1 & 2, I decided to move from the den to the office and play season three on my PC. The visual difference is astounding. This game looks great both in terms of graphic quality and its cartoony art direction. This has been my favorite of the three seasons.