Robert Wm. Gomez's

July 2019

Nex Machina on PC (9/10)

Nex Machina

Nex Machina is the (almost) official follow-up to Robotron: 2084 or, as I like to call it, the greatest arcade game ever created. If you watch the credits you will see the Eugene Jarvis was the creative consultant for the game. As far as I'm concerned that means this is Robotron: 2085 (we'll ignore Smash T.V. ... NOT canon!).

It's just as frantic and twitchy as ever, and the core game play remains the same: shoot everything that moves and save the humans. There is a far greater variety of enemies, boss battles, and the graphic effects are stellar. Improvements include lots of hidden collectibles, a variety of secondary weapons, the ability to dodge, and lots of differing level designs.

One-armed Swordswoman (8/10)

This has all the trappings of a boring, low-rent "guys doing kung-fu in an empty field because the producers were too cheap to build sets" martial arts film. It transcends its cheapness with an over-abundance of gravity defying wire-work and bad makeup effects. The whole "one-armed" thing has no bearing on the story whatsoever either. She loses the arm and three minutes later she's back to slashing baddies. This is not a great film, but it certainly was fun.