I'm still waiting for that Wonder Twins game, but in the meantime this will do. After Arkham City this does seem less grand, but it still is more-or-less the same fantastic game. The fluid fighting system is just as good as I remembered it was in the sequel. Even the mindless Riddler trinket hunting works here. There is a wandering story about The Joker and super-henchmen that doesn't really amount to much. But who really cares. When the game mechanics work this well, I'm fine with a second rate plot.
Today is supposedly International Podcast Day. Well, let's celebrate this phony-baloney holiday by taking a look at some of the podcasts that I've been listening to lately. I feel like this list will change as time goes by so I wanted to document it here for future reference. These are in no particular order so here goes.
The current presidential election cycle has made Facebook insufferable these days. As the various screeds flow across my feed from people who would normally be reasonable friends, I am noticing what I am calling, "political word trends." Out-of-the-blue people start using the exact same words to describe something with which they have a political beef. I know this is essentially the same thing as talking points (like when every Democratic operative on the planet described Hillary "powering through" her illness), but what I am seeing is just a little more subtle.
I enjoyed the original Call of Juarez and its spin-off, Gunslinger, but this one didn't really grab me. It tries to mix things up by letting you play each level as one of two characters, Ray or Thomas. But, in the end, it's still just a very standard shooter with bland environments and no real weapon variety. I guess learning Ray's backstory (this is a prequel) was interesting and there was a real attempt to craft some genuine character development. Otherwise, it was just so-so to me.
Okay, here's another Borderlands sequel. Actually, this is more of a large expansion pack to Borderlands 2—using the same engine and most of the same mechanics. The only new additions are the low-gravity environments and oxygen management. Admittedly, the ability to jump hundreds of feet into the air is pretty fun and opens up many of the levels, but, in the end, it's still the same old game: run towards the map marker and shoot anything that gets in your way.